![]() There’s supports, they increase based on deployment, similar to games like Path of Radiance and New Mystery, but there’s no writing done on them yet. Generic replacement units that join if you lose enough units. ![]() Strong emphasis on weapon types and class individuality. Mounted units have a bit less move in general, but possess Canto+.Ĭustom art mostly made by myself, or obtained from the Ultimate Graphics Repository. The standard quality of life hacks, such as warnings for effective/killer weapons, HP bars, growth rate display, etc.Ĭlasses each only have access to one weapon type, but weapon triangle power is greatly increased. Lunatic Reverse is the intended mode for those seeking a tough game, but Normal and Hard are also avaliable, and the modifiers are completely optional.ġ6 chapters and 3 sidequests, the first 8 chapters and 1 sidequest have writing in them.Ģ7 playable characters, all with custom portraits. ![]() Three difficulties and many custom gameplay options, such as 100% Criticals, Fixed growths, Reverse mode, and many more. I’ve done changes on this project which I feel modify the vanilla FE gameplay to give the game it’s own unique, yet not cluttered, experience. Fire Emblem: Souls of the Forest is a gameplay focused hack made with FEBuilder that I’ve been developing since around late 2017, and now I feel like it’s a good time to make a public release.
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